Thank you so much for these amazing sprites! I’ve added them to my game as a character, with proper credits, and I’d be thrilled if you’d like to check it out:
in godot 4.2 i use sprite 2D + animation player. When splitting the sprite sheet into 16 columns and 25 rows, it turns out that the character sprite is to the left of the center, because of this when using Hflip the character sprite jumps around the center. is there any way to fix this?
I'd really like to work with this character. Let me try to explain what I mean. Is there any possibility to make the sprites the same distance between them and make the whole sprite table square. Or what would be even better. Lay out each animation in a separate strip. The screenshot is an illustration of the problem.
The quality of the sprites come out to be very bad when I split the spritesheet up. I think you have added too many sprites into one spritesheet. Or is there a way to fix this?
Hey, friend! So I fixed this: click on the spritesheet and change the "Max Size" from 2048 to 4096. This happens because SS has a big resolution or so many pixels per Unity... or something like that, haha.
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Thank you so much for these amazing sprites! I’ve added them to my game as a character, with proper credits, and I’d be thrilled if you’d like to check it out:
https://store.steampowered.com/app/3148510/Waifu_Survivors/
I'm glad you used my sprites for your game.
Would ot be possible for you to seperate the sprite into different sheets?
like run, idle, walk has its own sprite sheet
Amazing work by the way, love the animations
Right?
yh just like this, but for each and every action
Is that asking a bit too much?
Do you need two options, normal and with a fire sword?
yes please
Everything is ready. The file is called "FW".
In a good way, it should go like this. However, I got the picture on the screenshot by modifying the program code, which is bad form
Try this sheet.
That's just wonderful! That's right! If you make the same sprite table with the flaming sword, I'll give you a virtual kiss
СПАСИБО!
in godot 4.2 i use sprite 2D + animation player. When splitting the sprite sheet into 16 columns and 25 rows, it turns out that the character sprite is to the left of the center, because of this when using Hflip the character sprite jumps around the center. is there any way to fix this?
I'm sorry, but I'm not familiar with this program. I can't help you.
I'd really like to work with this character. Let me try to explain what I mean. Is there any possibility to make the sprites the same distance between them and make the whole sprite table square. Or what would be even better. Lay out each animation in a separate strip. The screenshot is an illustration of the problem.
Please respond, is it worth waiting for a fix? If unfortunately not, then I'll go look for other characters
The quality of the sprites come out to be very bad when I split the spritesheet up. I think you have added too many sprites into one spritesheet. Or is there a way to fix this?
Hey, friend! So I fixed this: click on the spritesheet and change the "Max Size" from 2048 to 4096. This happens because SS has a big resolution or so many pixels per Unity... or something like that, haha.
I loved the work! Open for collaborations, friend? Would you have a budget? If you can, contact me on Twitter @celu_games
Faz ele em um modelo de 8 direções
Still a very good sprite! Thank you for making this and sharing it with the community(:
Thanks!
add animation to the slide
Sorry, but I can't add this animation anytime soon.
nothing :)
Thanks
Amazing! I'd love more creatures/characters :)
Thanks. The next pack will be a character.
Wow, GREAT set of animations, including ladder climb, one usually forgotten movement. Thank you!!!
P.S.: No ladder climb for fire sword??
Thanks. I'm glad you like my animations. Yes, there is no animation "LadderClimb" with a fire sword. I think she's redundant.
It would be great if you include new animations for this character, such as Wall Jump, Air Dash, drink potion and sell these animations separately.
I plan to add some more animations.
can you make a viking with muscles and helmet shield axe like this style?
I can't say when yet, but I'll draw it. Now I'm working on another pack.
Nice
Thanks